Skip to content
Documentation

Server management

Files and mods

Upload content and verify compatibility.

On this page

Files, worlds, and extensions belong to a specific game service. Before uploading, open the correct service and check its game, version, and distribution.

Prepare content

  • Check the game version supported by the package.
  • For modded Minecraft, check the required loader and dependencies.
  • Keep an independent world and configuration backup before replacing data.
  • Confirm there is enough free disk space on the node.

Upload files

Open the service's files or extensions section. Available upload types and destinations depend on the game. Use the appropriate upload action; an arbitrary archive is not necessarily a complete distribution.

Wait for the task result. An accepted upload starts an operation. After changing mods or configuration, apply and restart when the interface requires it.

Check mods and plugins

A matching game name does not establish compatibility. Mods may depend on a particular version, loader, and other mods. Plugins and mods are not interchangeable.

Players on modded servers may need a compatible client and the same mod set. After changing extensions, check game logs before inviting players.

Edit configuration without conflicts

Use the interactive editor for supported documents. Reload a file if another operation changed it. Avoid editing the same document simultaneously through settings and the file editor.

See Game configuration for draft application details.

If the game fails after an upload

  1. Open the latest operation result and game logs.
  2. Find the first incompatible package, missing dependency, or invalid file error.
  3. Check the version and loader.
  4. Recover important data from a verified copy rather than deleting files at random.

Continue with Monitoring and troubleshooting.

Was this guide helpful?